Aolis Engine  0.1.0_alpha1
Adventure Game Engine
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id.h File Reference
#include "aolis/defines.h"

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Functions

int setIDStartLevel (uint_t v)
 
uint_t getIDLevel ()
 

Function Documentation

uint_t getIDLevel ( )
Returns
The current value that will be set to a new item

References getIDLevel().

Referenced by getIDLevel().

27  {
28  return idlevel;
29 }