Aolis Engine  0.1.0_alpha1
Adventure Game Engine
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SpritedObject Class Reference
Inheritance diagram for SpritedObject:
BaseObject Entity Item AnimatedEntity StaticEntity Armor BattleItem UseableItem Weapon ActiveEntity Character

Public Member Functions

 SpritedObject (char *pixmap)
 
 SpritedObject (char *name, char *pixmap)
 
- Public Member Functions inherited from BaseObject
 BaseObject ()
 
 BaseObject (char *name)
 
signed const int getId ()
 
const char * getName ()
 
void setName (char *name)
 
bool idEquals (signed int id)
 
bool nameEquals (char *name)
 

Additional Inherited Members

- Protected Attributes inherited from BaseObject
signed int id
 

The documentation for this class was generated from the following files: