Aolis Engine
0.1.0_alpha1
Adventure Game Engine
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include
aolis
sprite
sprite.h
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#ifndef AOLIS_SPRITE
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#define AOLIS_SPRITE
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#include "../defines.h"
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class
Sprite
{
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public
:
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Sprite
(
char
* pixmap);
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Sprite
(
char
* pixmap, uint_t w, uint_t h);
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void
setWidth(uint_t w);
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void
setHeight(uint_t h);
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void
setResolution(uint_t w, uint_t h);
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uint_t getWidth();
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uint_t getHeight();
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private
:
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char
* pixmapdata;
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unsigned
int
width;
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unsigned
int
height;
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};
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#endif
/* AOLIS_SPRITE */
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