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0.1.0_alpha1
Adventure Game Engine
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include
aolis
audio
playmusic.h
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/*
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* File: playsfx.h
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* Author: Jordan Irwin
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*
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* Created on November 2, 2014
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*/
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#ifndef AOLIS_AUDIO_PLAYMUSIC_H
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#define AOLIS_AUDIO_PLAYMUSIC_H
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extern
int
loadMusic(
const
char
* filename);
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extern
int
playMusic();
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extern
int
stopMusic();
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extern
int
freeMusic();
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#endif
/* AOLIS_AUDIO_PLAYMUSIC_H */
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