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0.1.0_alpha1
Adventure Game Engine
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include
aolis
object
item
item_battle.h
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/*
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* Class for weapon-type items
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*/
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#ifndef AOLIS_ITEM_BATTLE
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#define AOLIS_ITEM_BATTLE
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#include "item.h"
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class
BattleItem
:
Item
{
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public
:
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BattleItem
();
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private
:
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};
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#endif
/* AOLIS_ITEM_BATTLE */
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