Aolis Engine  0.1.0_alpha1
Adventure Game Engine
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graphic.h
1 #ifndef AOLIS_GRAPHIC_H
2 #define AOLIS_GRAPHIC_H
3 
4 #include <SDL2/SDL.h>
5 
13 int loadBackground(const char* image);
14 
18 void freeBackground();
19 
25 SDL_Surface* getBackground();
26 
27 #endif /* AOLIS_GRAPHIC_H */