Aolis Engine  0.1.0_alpha1
Adventure Game Engine
 All Classes Files Functions Variables
character.h
1 #ifndef AOLIS_CHARACTER
2 #define AOLIS_CHARACTER
3 
4 #include "../entity_active.h"
5 
6 class Character : public AnimatedEntity {
7  public:
8  void speak(char* content);
9  private:
10 
11 };
12 
13 #endif /* AOLIS_CHARACTER */