Aolis Engine
0.1.0_alpha1
Adventure Game Engine
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include
aolis
object
entity
character
character.h
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#ifndef AOLIS_CHARACTER
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#define AOLIS_CHARACTER
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#include "../entity_active.h"
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class
Character
:
public
AnimatedEntity
{
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public
:
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void
speak(
char
* content);
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private
:
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};
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#endif
/* AOLIS_CHARACTER */
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