Aolis Engine
0.1.0_alpha1
Adventure Game Engine
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include
aolis
aolis.h
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/*
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* Generic includes header
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*/
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#if !defined(AOLIS) && !defined(AOLIS_BASE)
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#define AOLIS
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#define AOLIS_BASE
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#include "defines.h"
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// Base objects
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#include "object/object_sprited.h"
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// Entities
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#include "object/entity/entity_active.h"
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#include "object/entity/entity_static.h"
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// Character
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#include "object/entity/character/character.h"
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// Items
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#include "object/item/item_armor.h"
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#include "object/item/item_battle.h"
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#include "object/item/item_useable.h"
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#include "object/item/item_weapon.h"
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// User interface
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#include "ui/dialog_quit.h"
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#include "ui/mwindow.h"
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/*
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* Library information
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*/
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const
char
* getVersion();
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#endif
/* AOLIS & AOLIS_BASE */
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